Tactical First Aid Kit PSX
A downloadable asset pack
One steel first aid box. 176 triangles. One 128×128 texture. One material.
Built to the constraints a PlayStation would have enforced — flat shading, no smoothing groups, a single unfiltered atlas, and a silhouette chunky enough to read at 320×240 across a dark room.
The lid is a separate object on the hinge axis. The latch hasp sits on its own pivot, so it flips out of the way before the lid moves. The gauze roll is a separate mesh, so it can leave the box and end up in someone's hand. The whole rig is two rotations — no bones, no blend shapes, no constraints. It's a hinge, not a puzzle.
What's in the box
SM_Medkit_PSX.fbx— body + hinge + catch, lid + handle on the hinge pivot, hasp on its own pivot, 9 socketsSM_Bandage_PSX.fbx— gauze roll with a loose tail, 3 socketsT_Medkit_PSX.png— 128×128 atlas: enamel, bare steel, blued hardware, dark interior, gauze
Numbers
| Object | Verts | Tris |
|---|---|---|
| Body, hinge, catch | 112 | 58 |
| Lid, handle | 136 | 68 |
| Latch hasp | 20 | 10 |
| Bandage roll | 72 | 40 |
| Total | 340 | 176 |

Sockets
Every empty is named SOCKET_* and exports as a plain GameObject. Local forward is the working direction, local up is the box axis — attach to a bone and nothing needs rotating by hand.
Licence
CC0 — public domain. Use it for anything, commercial or not, credit optional.
Download
Click download now to get access to the following files:






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